

Ignore any combat-oriented techniques when unlocking things (extra armor, a spin-kick, etc.). Stars, earned through point targets, are not awarded until the end of the level.Īs far as unlocks go, some are awarded to you during play, and some you "purchase" with points earned by obtaining seals, stars and scrolls. As soon as you have earned a seal or found a scroll, that item is unlocked permanently in both your normal playthrough and your New Game + playthrough, even if you die or immediately reset the checkpoint. You do not have to combine any of the seals, scrolls, or stars in a single playthrough. Each level has a point value that you have to get to in order to get three stars, and at some point you'll need to hit that point total when finishing the level. It's referring to the tokens you get for meeting pre-set point targets for each level.

I put this in quotes because, unlike the achievement suggests, at no point in the game are these actually called stars. Most of them are fairly easy to accomplish as long as you keep them in mind as you progress. They are shown from the outset on the pause screen. In each level, there are special goals like "Get to the tower without being detected" or "Hide the bodies of five guards in dumpsters," etc. Accomplish all of the level-specific goals, called "seals" in the game.You can even get a scroll and immediately die - it will still show up as obtained. The pause menu and the level select menu show you how many you've found in each level you only have to find each one once across all playthroughs. This is a traditional collectible: within each level there are three scrolls hidden somewhere.
